# SRD's source code for plug-in development is now open source!
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#For intermediate and expert users #github #DCC tools #Blender #3DCG production
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## Develop Pulug-ins for Spatial Reality Display
Spatial Reality Display is a display that allows users to visualize high-definition 3DCG images with the naked eye without the use of glasses or headsets.
By installing a plug-in, 3D data can be viewed stereoscopically on a Spatial Reality Display, enabling highly accurate confirmation of modeling shapes and motion graphics animations.
This is expected to improve the efficiency and quality of the 3DCG production process.
We have now made the plug-in for Blender open source. You can customize and implement your own functions by using this open source.
## What is Blender Plug-in?
![](/Products/Developer-Spatial-Reality-display/img/dcc-tools/blender_plugin.webp){.img40}
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The plug-in can be downloaded from the following link \
[Spatial Reality Display Plugin for Preview(BL)](/Products/Developer-Spatial-Reality-display/en/dcc-tools/blender-plugin/)
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## Join the Blender Plugin OSS Project
Blender has a high degree of freedom and can be used in a variety of ways. Therefore, there may be requests such as "more like this" or "more functions like this".
To meet such needs, Blender plug-ins are released as OSS projects on GitHub, allowing developers to freely customize them.
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Anyone can view and download the source code without registration. The following link will take you to the source code of the Blender plugin on GitHub:\
https://github.com/sony/SR-Display-Plugin-Preview-BL
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## Benefits of Participating in OSS Projects
After modifying the source code, a script is provided to automatically compile it into a zip file by running the patch file.
This makes it easy to install and activate plug-ins from add-ons in the Blender application. It takes less than a minute to try out the plugin.
If you have a GitHub account, you can contribute your own changes. Features you develop may be incorporated into the official plugin.
If you find it difficult to contribute changes to the source code, you can still post your opinions, report bugs, and request feature improvements on GitHub.
Committing to an OSS project is a way to prove your competence as an engineer anywhere in the world.
We invite you to participate in OSS projects.
## Q&A
Q. Can I contribute to OSS projects without owning SRD?\
A. No. You do not necessarily have to own SRD, but if you are interested in SRD, you are welcome to contribute your opinions and modify the documentation.
In the future, we plan to release Tips that will allow people to try out the plug-ins even if they do not own SRD.
Q. I don't know how to specifically modify a plugin.\
A. We are planning to release Tips for adding simple functions to the plug-ins. Please start by reading through `SRDViewer/srdViewer.py`.
Q. Do you plan to make an OSS project besides Blender?\
A. We would like to consider it depending on customer requests.
Q. What is the specific method of contribution?\
A. Please refer to [SR-Display-Plugin-Preview-BL/CONTRIBUTING.md](https://github.com/sony/SR-Display-Plugin-Preview-BL/blob/main/CONTRIBUTING.md)
Q. Can I consult plug-ins for tools for 3D production other than Blender?\
A. Yes, we welcome discussions on plug-ins for tools other than Blender. Please contact us.